Thursday, November 28, 2002

I've just booked tickets to Harry Potter 2 and LotR: The Two Towers.
It seems like the nerd culture revolution has finally won over the avant garde movement of the 20th century. We want the adventure.

Wednesday, November 20, 2002

Steffen Brandorff (multimedia researcher) showed me the difference between classical music and film music. While the classical music is concerned on harmony in building the music up at first and then slowly down again, the film music is much more elastic because it directly relates to the tension on screen. How computer game music might be any different is still an open question.

Tuesday, November 19, 2002

Just home from the seminar and the Dansk Computerspilforskning (Danish Computer Game Research) annual general assembly. I'm still the chairman :) During the seminar we had a lot of interesting discussions e. g. the difference between leg and spil - which almost translates to play and game, though not entirely the same. And we tried to find a name for our Danish computer game anthology. This process turned out to be harder than one might think.
I'm looking forward to continue the work on Danish computer game research and game research in general.

Sunday, November 17, 2002

Got the chance to meet Gonzalo Frasca in Copenhagen and heard his inspiring talk: Say it with a game: ludology, ideology and videogame rhetoric. Had to teach the same evening though.
Today I'm going to Network for Danish Computer Game Research Seminar in Ry. Hopefully, we are going to find out what this Network is all about and should focus on in the future.

Monday, November 11, 2002

I managed to find a Chesterton blog.
Just found out my earlier link on Chesterton turned out to be an "American Christianity site". I apologise for the inconvenience. Anyway, I've found another more relevant link to the works of the philosopher.

Friday, November 08, 2002

G. K. Chesterton once stated: Yet I will venture to make even of these trivial fragments the high boast that I am a medievalist and not a modern. That is, I really have a notion of why I have collected all the nonsensical things there are. I have not the patience nor perhaps the constructive intelligence to state the connecting links between all these chaotic papers.

... maybe we have a lot to learn from the Medieval Age in order to understand the linking of virtual worlds.
Yesterday, I went to Aalborg to see Claus Rosenstand become Ph. D. Fortunately, he did, although he ought to have mentioned ludology :) The title of his Ph. D. thesis was: Kreation af Narrative Multimediesystemer [Creation of Narrative Multimedia Systems].

Monday, November 04, 2002

I stumbled upon Simon Egenfeldt-Nielsen's article Computerspilforskning on computer game research. Well, I'm sorry for all you non-danish reading readers the article is in Danish.

Friday, November 01, 2002

By way of Jill Walker: Sex in Games: Rez+Vibrator
Anja Rau really made me laugh when she referred to the german Morgenmagazin hosted by Wolfgang Korruhn. It's absolutely outrageous:

Watch Wolfgang Korruhn ask a gay hotel-owner: "Would you like to be normal?" ("I am normal," says the hotel-owner in a very small voice). And a bit later, a pro pos a gay man's plans to marry his partner: "But are you sure this love will last as long as a normal marriage is supposed to last?" And when the interviewee replied, that of course you never know but neither do all heterosexual marriage last till death does part the partners, Korruhn concludes: "They're living for the moment."

Tune in next week for "All Turks smell of garlic", "The Polish are all little thiefs" and "Women who think too much lose their femininity".
Please, have a look at Dr. Reinhold Grether's Virtual Performance Bibliography
... and the weblogs.