This night me and my girlfriend played Soulcalibur until 4 in the morning. We were both trapped into playing just one more game - and then just one more again and again. Struggling against the computer controlled fighters a story was presented to us. However, we did not care and went on without reading. God's words spoiled on Ballelars (danish saying). This was certainly not of narrative pleasure but of ludic pleasure. A pleasure which is by now turning into art. It is of no coincidence Soulcalibur is a japanese product made by Namco Cybertainment since Japanese culture has a long tradition into the martial arts as a philosophical and artistic way of life.
Wednesday, November 28, 2001
Monday, November 26, 2001
This weekend I played a lot.
On saturday I was game master in a musceteer scenario. It was a pastiche on old musceteer films and swashbuckling tv-series. The plot was totally unoriginal: the Englishmen trying to make a swordfish u-boat in order to invade France. In between they meet lots of beautyful girls and have some good old bar room brawls. The players should always try to invent new stunts because old stunts would have greater chance of failure. During the evening we had plenty to eat and a good mood to intensify the pleasure of the narrative.
On sunday we borrowed an old sega machine. So my girlfriend and I ended up playing Soulcalibur against one another. Our living room was filled with anger, hatred, pain and suffering. But still we ended up kissing and hugging one another. Afterwards we started out on a journey into the Legacy of Kain: Soul Reaver. Now I know why I do hate adventure games. It's no fun to me playing an adventure game alone. But I have good experience in helping others and it's really fun to sit and guess the puzzles in the company of another or group of people. But taken from me, I hate to guess the puzzles of an adventure game all by myself. However as it turned I unexpectedly experinced enjoyment in playing adventure games with my girlfriend, so I realized I don't in fact hate them anyway.
On saturday I was game master in a musceteer scenario. It was a pastiche on old musceteer films and swashbuckling tv-series. The plot was totally unoriginal: the Englishmen trying to make a swordfish u-boat in order to invade France. In between they meet lots of beautyful girls and have some good old bar room brawls. The players should always try to invent new stunts because old stunts would have greater chance of failure. During the evening we had plenty to eat and a good mood to intensify the pleasure of the narrative.
On sunday we borrowed an old sega machine. So my girlfriend and I ended up playing Soulcalibur against one another. Our living room was filled with anger, hatred, pain and suffering. But still we ended up kissing and hugging one another. Afterwards we started out on a journey into the Legacy of Kain: Soul Reaver. Now I know why I do hate adventure games. It's no fun to me playing an adventure game alone. But I have good experience in helping others and it's really fun to sit and guess the puzzles in the company of another or group of people. But taken from me, I hate to guess the puzzles of an adventure game all by myself. However as it turned I unexpectedly experinced enjoyment in playing adventure games with my girlfriend, so I realized I don't in fact hate them anyway.