Being at the DIGRA conference in Vancouver, Canada (the one with the ice rhino). There has been a various of different speakers each with different and exciting views upon video games.
The somewhat old discussion of ludology vs. narratology, ludologists vs. narratologists came once again to attention. The question was however no longer who was right or wrong. But who should be commisioned to engrave the tombstone. Most of the talks on this issue were as unfruitful as they were polemic.
The best part up until now has been from where I'm standing, was Simon Niedenthal and his thoughts on lighting and shadow in videogames. Right so he won for best paper.
There are however lots and lots of interesting papers and I dont have the time to go into each and everyone.
Simple conclusion: Great conference!
The somewhat old discussion of ludology vs. narratology, ludologists vs. narratologists came once again to attention. The question was however no longer who was right or wrong. But who should be commisioned to engrave the tombstone. Most of the talks on this issue were as unfruitful as they were polemic.
The best part up until now has been from where I'm standing, was Simon Niedenthal and his thoughts on lighting and shadow in videogames. Right so he won for best paper.
There are however lots and lots of interesting papers and I dont have the time to go into each and everyone.
Simple conclusion: Great conference!
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