Thursday, August 22, 2002

The International Game Developers Association (IGDA) wants to make common standards for artificial intelligence in computer games.

"The next qualitative jump for artificial intelligence in games will be dependent on appropriate interfaces for in-house and external AI tools and middleware," stated committee chairperson and Carnegie Mellon University scientist Alexander Nareyek. "The Committee’s work will unburden game AI developers from worrying about low-level procedures, and will enable them to focus on higher-level creative AI tasks."


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