In order to understand game worlds, we must first comprehend the concept of sub-creation. This concept was developed and expressed in literature by professor J. R. R. Tolkien and professor C. S. Lewis. Otherwise we fall into the trap of the Freudian misconception: Fantasy is only and should only be seen as escapism. This however is a false statement. We discover escapism in both fantasy and realism, and by the way escapist fiction has almost no value at all. When creating valuable fiction, we need to take our creations seriously as works of art. Freudianism prevent us from engaging into fictious worlds and characters worth discovering. Because they are never seen as what they are, but always as a symbol of something else, which by the way is sexuality. Well, there is more to life than sexuality, we've noticed, and we are going to get it - as well.
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