Konzackism
Konzackism is the belief that game and narrative may co-exist in videogames. Contrary to ludologists and narratologists thinking that say videogames should be studied as either games or narratives, Konzackism is a moderate ludologist perspective that says games should primarily be considered as games and consequently be studied as such but if there is any narrative content then that narrative content ought to be studied as well.
Konzackism is the belief that game and narrative may co-exist in videogames. Contrary to ludologists and narratologists thinking that say videogames should be studied as either games or narratives, Konzackism is a moderate ludologist perspective that says games should primarily be considered as games and consequently be studied as such but if there is any narrative content then that narrative content ought to be studied as well.
5 Comments:
Er det ikke lidt meget at tage patent på sund fornuft?
Well, it would be nice for a change if people actively tried to be sensible, instead saying what is obviously not correct, even though they tell us this bull-shit with long paragraphs and academic words.
Have you noticed that konzackism now is in wikipedia?
edit] Konzackism
Konzackism (edit|talk|history|links|watch|logs) - (View log)
Contested prod. This is a neologism apparantly invented by a games
researcher Lars Konzack (who himself is not outstandingly notable), and
apparantly not used by anyone except him. Only sources are a book written by
him, and his personal blog. Deleted as violation of WP:NEO, WP:NFT, WP:OR
Darksun 09:38, 24 September 2007 (UTC)
a.. Speedy Delete for all those reasons above. A vanity neologism created
by Konzack, who also happens to be the creator of the nominated article. A
total of four hits (not unique, total) on google, two of which are back to
Wiki, and two of which are to his personal blog... Yngvarr (t) (c) 10:01, 24
September 2007 (UTC)
b.. Delete - neologism, and copyvio as it appears to be spammed from
Konzack's blog. DWaterson 11:08, 24 September 2007 (UTC)
c.. Delete, word not in widespread use, as evidenced by its lack of use on
Konzack's own article. Powers T 13:22, 24 September 2007 (UTC)
that's pretty nice to mix narrative and game in game analysis :) I'm writting my MA thesis right on narrative games and possibility of using cathegory of intertextuality, basing also on your text "Computer Game Criticism..."; the perspective given there is really helpful when talking about methodological toolkit.
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