Produced by the International Game Developers Association (IGDA) Education Committee, the 2nd Annual Academic Summit will take place March 4-5, 2003 at the Game Developers Conference (GDC) in San Jose, CA. The goal of the IGDA Academic Summit is to foster the growth and development of the video game industry by supporting new research projects, taking a more critical look at the study of games and by ensuring graduates, who have studied video game development, come to the game industry with a solid foundation of knowledge.
The list of industry and academic speakers includes:
Espen Aarseth - University of Bergen
Ernest Adams - game consultant
Doug Church - Eidos Interactive
Jason Della Rocca - IGDA
Robert Huebner - Nihilistic Software
Robin Hunicke - Northwestern University
Gerard Jones - Massachusetts Institute of Technology
Brenda Laurel - Art Center College of Design
Frans Mäyrä - Hypermedia Laboratory, University of Tampere
Ken Perlin - NYU Media Research Laboratory
Warren Spector - Ion Storm
Eric Zimmerman - gameLab
The list of industry and academic speakers includes:
Espen Aarseth - University of Bergen
Ernest Adams - game consultant
Doug Church - Eidos Interactive
Jason Della Rocca - IGDA
Robert Huebner - Nihilistic Software
Robin Hunicke - Northwestern University
Gerard Jones - Massachusetts Institute of Technology
Brenda Laurel - Art Center College of Design
Frans Mäyrä - Hypermedia Laboratory, University of Tampere
Ken Perlin - NYU Media Research Laboratory
Warren Spector - Ion Storm
Eric Zimmerman - gameLab
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